The Long Reach of Night // Animus of Night's Reach (NEO-109) - [Kamigawa: Neon Dynasty]: (fandfc, enchantment)
I, II — Each opponent sacrifices a creature unless they discard a card.
III — Exile this saga, then return it to the battlefield transformed under your control.
Animus of Night's Reach
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.
I, II — Each opponent sacrifices a creature of their choice unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.
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The Long Reach of Night // Animus of Night's Reach (NEO-109) - [Kamigawa: Neon Dynasty]: (fandfc, enchantment)
The Long Reach of Night // Animus of Night's Reach (NEO-109) - [Kamigawa: Neon Dynasty]: (fandfc, enchantment)
I, II — Each opponent sacrifices a creature unless they discard a card.
III — Exile this saga, then return it to the battlefield transformed under your control.
Animus of Night's Reach
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.
I, II — Each opponent sacrifices a creature of their choice unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.
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Description
I, II — Each opponent sacrifices a creature unless they discard a card.
III — Exile this saga, then return it to the battlefield transformed under your control.
Animus of Night's Reach
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.
I, II — Each opponent sacrifices a creature of their choice unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.











