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Last Stand (069/298) - Origins

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Last Stand (069/298) - Origins

Last Stand (069/298) - Origins

Spell
3
1
0
Calm
ACTION (Play on your turn or in showdowns.)

Double a friendly unit's Might this turn. Give it TEMPORARY. (Kill it at the start of its controller's Beginning Phase, before scoring.)
Worth it.
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From $0.31
Last Stand (069/298) - Origins—
$0.31

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Spell
3
1
0
Calm
ACTION (Play on your turn or in showdowns.)

Double a friendly unit's Might this turn. Give it TEMPORARY. (Kill it at the start of its controller's Beginning Phase, before scoring.)
Worth it.