Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, the Defending Pokémon is now Asleep.
Flip a coin. If heads, this attack does 20 damage plus 10 more damage and, until the end of your next turn, as long as Gloom is your Active Pokémon, the Defending Pokémon can't retreat, and if the effect of an attack, Pokémon Power, or Trainer card would change that player's Active Pokémon, that part of the effect does nothing. If tails, this attack does 20 damage.
×2
Mitsuhiro Arita
Product Information
Shipping & Returns
Gloom 36/111 - [Neo Genesis] Unlimited
Gloom 36/111 - [Neo Genesis] Unlimited
Uncommon
Pokémon
60 HP
Stage 1 - Evolves from Oddish
Grass
Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, the Defending Pokémon is now Asleep.
Flip a coin. If heads, this attack does 20 damage plus 10 more damage and, until the end of your next turn, as long as Gloom is your Active Pokémon, the Defending Pokémon can't retreat, and if the effect of an attack, Pokémon Power, or Trainer card would change that player's Active Pokémon, that part of the effect does nothing. If tails, this attack does 20 damage.
×2
Mitsuhiro Arita
Select Condition
From $0.28
Original: $0.95
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Gloom 36/111 - [Neo Genesis] Unlimited—
$0.95
$0.28
Product Information
Shipping & Returns
Description
Uncommon
Pokémon
60 HP
Stage 1 - Evolves from Oddish
Grass
Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, the Defending Pokémon is now Asleep.
Flip a coin. If heads, this attack does 20 damage plus 10 more damage and, until the end of your next turn, as long as Gloom is your Active Pokémon, the Defending Pokémon can't retreat, and if the effect of an attack, Pokémon Power, or Trainer card would change that player's Active Pokémon, that part of the effect does nothing. If tails, this attack does 20 damage.
×2
Mitsuhiro Arita
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